The metaverse can be described as a network of virtual worlds where people represented by avatars can live, work and move freely. It can be seen as an extension to the internet, a continuation of the lives we currently lead with our faces and fingers connected to a digital screen, our financial and other assets in a digitised form, and tracking our biological events via sensors on our bodies (biohacking). In the metaverse, your connection to the digital world is immersive.
The infrastructure layer consists of things such as 5G and 6G telecommunications systems, wi-fi connectivity, micro-electromechanical systems (MEMS), graphics processing units (GPU) and novel materials. Human interface means things like wearable wrist bands, glasses, head coverings and gloves, mobile devices, haptic gesture sensors and signals, and voice and neural commands. Decentralisation refers to the concept that no one party should control the metaverse, much like no one party should control the internet. This layer includes edge computing, adding computing power closer to the user away from centralised data centres, and blockchain for the secure identification of a user or assets. I would also add the larger Web3 framework to this layer.
The four upper layers – those closest to the human experiencing the metaverse – are also areas where Finland excels. Spatial computing encompasses 3D modelling and virtual reality (VR), augmented reality (AR) and mixed reality (MR) solutions, which are commonly themed under the acronym XR for extended reality.
Full Article : Source Author : Petra Söderling Image : Business Finland